分析Android 11.0Settings源码之主界面加载

这篇文章主要介绍了分析Android 11.0Settings源码之主界面加载,对Android源码感兴趣的同学,可以着重看一下

本篇主要记录AndroidR Settings源码主界面加载流程,方便后续工作调试其流程。

Settings代码路径:

packages/app/Settings/

Settings代码获取:

Setting 源码下载地址:https://github.com/aosp-mirror/platform_packages_apps_settings
git地址:https://github.com/aosp-mirror/platform_packages_apps_settings.git

主界面加载:

首先我们来看 Settings 模块中的 AndroidManifest.xml 文件,找到默认启动入口Activity信息:

    //activity-alias可用来设置某个Activity的快捷入口,可以放在桌面上或者通过该别名被其他组件快速调起。 //android:targetActivity为目标Activity.   

可以看到Settings的桌面图标启动的主界面是Settings.java,但其xml定义了targetActivity属性,实质应是SettingsHomepageActivity.java,从onCreate()方法开始:

 @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.settings_homepage_container); final View root = findViewById(R.id.settings_homepage_container); root.setSystemUiVisibility( View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION | View.SYSTEM_UI_FLAG_LAYOUT_STABLE); setHomepageContainerPaddingTop(); final Toolbar toolbar = findViewById(R.id.search_action_bar); FeatureFactory.getFactory(this).getSearchFeatureProvider() .initSearchToolbar(this /* activity */, toolbar, SettingsEnums.SETTINGS_HOMEPAGE); final ImageView avatarView = findViewById(R.id.account_avatar); getLifecycle().addObserver(new AvatarViewMixin(this, avatarView)); getLifecycle().addObserver(new HideNonSystemOverlayMixin(this)); if (!getSystemService(ActivityManager.class).isLowRamDevice()) { // Only allow contextual feature on high ram devices. showFragment(new ContextualCardsFragment(), R.id.contextual_cards_content); } showFragment(new TopLevelSettings(), R.id.main_content); ((FrameLayout) findViewById(R.id.main_content)) .getLayoutTransition().enableTransitionType(LayoutTransition.CHANGING); }

可以看到主界面的layout为settings_homepage_container.xml:

  

主界面布局中主要包含两部分:一个顶部快捷搜索栏,一个Id为main_content的FrameLayout就是用来显示主设置内容的,即Settings的一级菜单项界面。
回到onCreate()方法:

 showFragment(new TopLevelSettings(), R.id.main_content);

可以看到一级菜单启动的是TopLevelSettings,TopLevelSettings继承于DashboardFragment.java:

 public class TopLevelSettings extends DashboardFragment implements PreferenceFragmentCompat.OnPreferenceStartFragmentCallback

TopLevelSettings的构造方法:

 public TopLevelSettings() { final Bundle args = new Bundle(); // Disable the search icon because this page uses a full search view in actionbar. args.putBoolean(NEED_SEARCH_ICON_IN_ACTION_BAR, false); setArguments(args); }

可以看到通过构造方法传递了一个参数,从注释中可以看出,该参数的用意是由于主界面使用完整的搜索视图所以在主界面的actionbar中隐藏了搜索图标。然后再根据framgments生命周期先来看onAttach()方法:

 @Override public void onAttach(Context context) { super.onAttach(context); use(SupportPreferenceController.class).setActivity(getActivity()); }

调用父类DashboardFragment.java的onAttach()方法:

 @Override public void onAttach(Context context) { super.onAttach(context); mSuppressInjectedTileKeys = Arrays.asList(context.getResources().getStringArray( R.array.config_suppress_injected_tile_keys)); mDashboardFeatureProvider = FeatureFactory.getFactory(context). getDashboardFeatureProvider(context); // Load preference controllers from code final List controllersFromCode = createPreferenceControllers(context); // Load preference controllers from xml definition final List controllersFromXml = PreferenceControllerListHelper .getPreferenceControllersFromXml(context, getPreferenceScreenResId()); // Filter xml-based controllers in case a similar controller is created from code already. final List uniqueControllerFromXml = PreferenceControllerListHelper.filterControllers( controllersFromXml, controllersFromCode); // Add unique controllers to list. if (controllersFromCode != null) { mControllers.addAll(controllersFromCode); } mControllers.addAll(uniqueControllerFromXml); // And wire up with lifecycle. final Lifecycle lifecycle = getSettingsLifecycle(); uniqueControllerFromXml.forEach(controller -> { if (controller instanceof LifecycleObserver) { lifecycle.addObserver((LifecycleObserver) controller); } }); // Set metrics category for BasePreferenceController. final int metricCategory = getMetricsCategory(); mControllers.forEach(controller -> { if (controller instanceof BasePreferenceController) { ((BasePreferenceController) controller).setMetricsCategory(metricCategory); } }); mPlaceholderPreferenceController = new DashboardTilePlaceholderPreferenceController(context); mControllers.add(mPlaceholderPreferenceController); for (AbstractPreferenceController controller : mControllers) { addPreferenceController(controller); } }

通过方法注释可以得知此方法主要是完成preference controllers的加载。
DashboardFragment.java的onCreate()方法:

 @Override public void onCreate(Bundle icicle) { super.onCreate(icicle); // Set ComparisonCallback so we get better animation when list changes. getPreferenceManager().setPreferenceComparisonCallback( new PreferenceManager.SimplePreferenceComparisonCallback()); if (icicle != null) { // Upon rotation configuration change we need to update preference states before any // editing dialog is recreated (that would happen before onResume is called). updatePreferenceStates(); } }

设置ComparisonCallback,以便在列表更改时获得更好的动画效果。
第一次进入时,icicle为null,根据log定位发现,其后调用DashboardFragment.java的onCreatePreferences()方法:

 @Override public void onCreatePreferences(Bundle savedInstanceState, String rootKey) { checkUiBlocker(mControllers); refreshAllPreferences(getLogTag()); mControllers.stream() .map(controller -> (Preference) findPreference(controller.getPreferenceKey())) .filter(Objects::nonNull) .forEach(preference -> { // Give all controllers a chance to handle click. preference.getExtras().putInt(CATEGORY, getMetricsCategory()); }); } 

调用refreshAllPreferences():

 /** * Refresh all preference items, including both static prefs from xml, and dynamic items from * DashboardCategory. */ private void refreshAllPreferences(final String tag) { final PreferenceScreen screen = getPreferenceScreen(); // First remove old preferences. if (screen != null) { // Intentionally do not cache PreferenceScreen because it will be recreated later. screen.removeAll(); } // Add resource based tiles. displayResourceTiles(); refreshDashboardTiles(tag); final Activity activity = getActivity(); if (activity != null) { Log.d(tag, "All preferences added, reporting fully drawn"); activity.reportFullyDrawn(); } updatePreferenceVisibility(mPreferenceControllers); }

刷新所有preference items,包括来自xml的静态preference和来自DashboardCategory的动态preference,静态xml定义的prefs(调用displayResourceTiles()方法),动态DashboardCategory动态加载(调用refreshDashboardTiles(TAG)方法,其中TAG为 “TopLevelSettings”)。
displayResourceTiles():此方法主要是从xml资源文件中加载显示prefs:

 /** * Displays resource based tiles. */ private void displayResourceTiles() { final int resId = getPreferenceScreenResId(); if (resId <= 0) { return; } addPreferencesFromResource(resId); final PreferenceScreen screen = getPreferenceScreen(); screen.setOnExpandButtonClickListener(this); displayResourceTilesToScreen(screen); } /** * Perform {@link AbstractPreferenceController#displayPreference(PreferenceScreen)} * on all {@link AbstractPreferenceController}s. */ protected void displayResourceTilesToScreen(PreferenceScreen screen) { mPreferenceControllers.values().stream().flatMap(Collection::stream).forEach( controller -> controller.displayPreference(screen)); }

静态加载

首先调用getPreferenceScreenResId()方法获取所要加载的xml的ID,然后调用子类TopLevelSettings.java的getPreferenceScreenResId()方法:

 @Override protected int getPreferenceScreenResId() { return R.xml.top_level_settings; }

可以看到Settings主界面加载的xml文件是top_level_settings:

  

可以看到主要配置的是一些Preference菜单项如网络和互联网、已连接的设备、应用和通知、电池等等,Preference的配置含义:

  • key:唯一性ID;
  • title:标题;
  • summary:简介;
  • ico:图标;
  • order:加载显示优先级,order为负时,绝对值越高,界面显示越靠前;order为正时,值越高,显示越靠后;
  • fragment:点击此preference所跳转的fragment界面;
  • controller:控制管理类。

动态加载

refreshDashboardTiles

总结:

  1. Settings的主Activity实质实现是在SettingsHomepageActivity.java内;
  2. Settings的主界面设置item的显示是在fragment上,fragment为TopLevelSettings.java,加载显示的布局为top_level_settings.xml;
  3. Settings主界面设置项item的加载显示主要分为两部分,一部分是xml定义的静态加载,xml为top_level_settings.xml;一部分是DashboardCategory来获取动态加载;
  4. 每个设置项item均为一个preference,通过xml定义加载时,必须要有一个controller,可以是在xml中定义"settings:controller"属性声明,名称必须与类的包名路径相同;也可直接在相关fragment中实现createPreferenceControllers()方法去调用构造相关controller。此二者存其一即可。
  5. xml中配置preference时,必须定义”android:key“属性;

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