java实现简单聊天软件

这篇文章主要为大家详细介绍了java实现简单的聊天软件,具有一定的参考价值,感兴趣的小伙伴们可以参考一下

本文为大家分享了java实现简单聊天软件的具体代码,供大家参考,具体内容如下

介绍

这是我自己学习Socket时写的,用到了多线程,Socket的知识,还有Java的IO技术,并且做了一个Java的UI,废话不多说,先上效果图

SendThread

这个类是用来实现数据的发送的,当按键按下时,会调用sendMessage方法

 public class SendThread { ChatWindow chatWindow; private String remoteIP = ""; private int port = 0; private String message = ""; public SendThread(int port,ChatWindow window) { chatWindow = window; } public void notRun() { InetSocketAddress isa = new InetSocketAddress(remoteIP, port); try { Socket socket = new Socket(); socket.connect(isa); OutputStreamWriter writer = new OutputStreamWriter(socket.getOutputStream()); writer.write(message); writer.flush(); writer.close(); System.out.println("将数据写入到流中"); } catch (IOException e) { e.printStackTrace(); }finally{ message = ""; } } public void senMessage(String host,int port,String message){ remoteIP = host; this.port = port; this.message = message; notRun(); } }

ReceiveThread

这个类实现的功能是维护一个阻塞线程,来对端口进行监听,接受收到的信息,每当收到信息时,都会显示。

 public class ReceiveThread extends Thread { private ServerSocket server; private ChatWindow window; public ReceiveThread(ChatWindow window) { this.window = window; try { server = new ServerSocket(0); window.setLocalPort(server.getLocalPort()); start(); } catch (IOException e) { // TODO Auto-generated catch block window.printError("连接出错"); } } @Override public void run() { // TODO Auto-generated method stub while(true){ Socket socket; try { socket = server.accept(); InputStreamReader reader = new InputStreamReader(socket.getInputStream()); int c; StringBuilder sb = new StringBuilder(); while((c = reader.read()) != -1){ sb.append((char)c); } window.setReceive(sb.toString()); } catch (IOException e) { // TODO Auto-generated catch block System.out.println("线程将接受到的数据写入对话框出错"); } } } }

ChatWindow

这个类是UI的实现,通过绑定各个按钮的操作来实现别的功能

 public class ChatWindow extends JFrame { private JButton sendButton; private JButton cancelButton; private JButton receiveButton; private JTextArea receiveText; private JTextField sendText; private JLabel localPort; private JTextField remoteAddress; private JTextField remotePort; private SendThread sendThread; private ReceiveThread receiveThread; private void GUIini(){ Container c = this.getContentPane(); c.setLayout(new BorderLayout()); setSize(400, 500); //第一个panel JPanel panel1 = new JPanel(new GridLayout(4, 2)); //  JPanel panel1 = new JPanel(new (4, 2)); panel1.setSize(400, 75); panel1.add(new JLabel("当前机器的IP地址是:")); try { panel1.add(new JLabel(InetAddress.getLocalHost().getHostAddress())); } catch (UnknownHostException e) { // TODO Auto-generated catch block panel1.add(new JLabel("当前机器的IP地址是:" + "Unknown")); } panel1.add(new JLabel("当前对话的端口是:")); panel1.add(localPort = new JLabel(""+0)); panel1.add(new JLabel("Remote Host IP Address:")); remoteAddress = new JTextField(); remoteAddress.setColumns(0); panel1.add(remoteAddress); panel1.add(new JLabel("Remote Host Port:")); remotePort = new JTextField(); remotePort.setColumns(0); panel1.add(remotePort); c.add(panel1,BorderLayout.NORTH); //第二个panel JPanel panel2 = new JPanel(new FlowLayout(FlowLayout.LEADING)); panel2.setSize(400,200); panel2.add(new JLabel("收到的内容")); receiveText = new JTextArea(15,30); receiveText.setEditable(false); receiveText.setAutoscrolls(true); JScrollPane jsp = new JScrollPane(receiveText); panel2.add(jsp); //第三个panel //  JPanel panel3 = new JPanel(new GridLayout(2, 1)); panel2.add(new JLabel("请输入发送的内容")); sendText = new JTextField(30); sendText.setAutoscrolls(true); panel2.add(sendText); c.add(panel2,BorderLayout.CENTER); //c.add(panel3); //第四个panel JPanel panel4 = new JPanel(new GridLayout(1, 0)); panel4.setSize(400,20); receiveButton = new JButton("开始接受数据"); sendButton = new JButton("发送"); cancelButton = new JButton("取消"); panel4.add(receiveButton); panel4.add(cancelButton); panel4.add(sendButton); c.add(panel4,BorderLayout.SOUTH); //四个面板内容设置完毕 setVisible(true); setResizable(false); setDefaultCloseOperation(EXIT_ON_CLOSE); } private void ActionIni() { //键盘动作 this.addKeyListener(new KeyListener() { @Override public void keyTyped(KeyEvent e) { } @Override public void keyReleased(KeyEvent e) { // TODO Auto-generated method stub if(e.getKeyCode() == KeyEvent.VK_ENTER){ //发送文本 sendThread.senMessage(remoteAddress.getText(), Integer.parseInt(remotePort.getText()), sendText.getText()); receiveText.setText(receiveText.getText() + "\n" + "发送:" + sendText.getText()); } } @Override public void keyPressed(KeyEvent e) { // TODO Auto-generated method stub } }); //取消按钮的动作 cancelButton.addMouseListener(new MouseListener() { @Override public void mouseReleased(MouseEvent e) { // TODO Auto-generated method stub sendText.setText(""); } @Override public void mousePressed(MouseEvent e) { // TODO Auto-generated method stub } @Override public void mouseExited(MouseEvent e) { // TODO Auto-generated method stub } @Override public void mouseEntered(MouseEvent e) { // TODO Auto-generated method stub } @Override public void mouseClicked(MouseEvent e) { // TODO Auto-generated method stub } }); sendButton.addMouseListener(new MouseListener() { @Override public void mouseReleased(MouseEvent e) { //发送文本 sendThread.senMessage(remoteAddress.getText(), Integer.parseInt(remotePort.getText()), sendText.getText()); receiveText.setText(receiveText.getText() + "发送:" + sendText.getText()+ "\n"); } @Override public void mousePressed(MouseEvent e) { // TODO Auto-generated method stub } @Override public void mouseExited(MouseEvent e) { // TODO Auto-generated method stub } @Override public void mouseEntered(MouseEvent e) { // TODO Auto-generated method stub } @Override public void mouseClicked(MouseEvent e) { // TODO Auto-generated method stub } }); } private void ThreadIni() { // TODO Auto-generated method stub sendThread = new SendThread(0, this); receiveThread = new ReceiveThread(this); } //构造函数 public ChatWindow() { GUIini(); ActionIni(); ThreadIni(); } public void printError(String err){ System.out.println("Error occur:" + err); } //回调函数,用于接受从线程中返回的数据 public void setReceive(String receive){ receiveText.setText(receiveText.getText() + "收到:" + receive+ "\n" ); } //当接受数据的线程开始工作以后,就调用该回调函数,设置当前聊天窗口使用的端口是哪个 public void setLocalPort(int localPortText){ localPort.setText(""+localPortText); } //放远,这个是整个程序的起点 public static void main(String[] args) { // TODO Auto-generated method stub new ChatWindow(); } }

如何使用

将工程导入到Eclipse中以后,运行两次,因为这个程序不属于单例模式,所以可以出现两个窗口,在远程端口,远程地址那个输入框中分别输入另一个窗口中显示的IP和端口号,接下来在输入框中输入要发送的文字就可以了

源码下载:java实现简单聊天软件

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